Set up codebase

- Define models, factory classes, data store,
utility classes (timestamp, io helpers, enums, validator)
- Define Model Class Structures
- Add new model Log
- Add new service LogService
- Add Factory class
- Add Utilities like Timestamp, Validator, Input/Output Helpers..

Co-authored-by: Tinu Johnson <tinu.johnson@trenser.com>
Co-authored-by: Princy Jerin <princy.jerin@trenser.com>
Co-authored-by: Ajmal Jalaludeen <ajmal.jalaludeen@trenser.com>
Co-authored-by: Jissin Sam Mathew <jissin.mathew@trenser.com>
This commit is contained in:
2026-04-01 13:26:58 +05:30
parent 045ea2d743
commit 11b47d38c1
57 changed files with 1570 additions and 29 deletions
@@ -1 +1,51 @@
#include "Team.h"
const std::string& Team::getTeamId() const
{
return m_id;
}
const std::string& Team::getTeamName() const
{
return m_name;
}
std::shared_ptr<Employee> Team::getTeamLead() const
{
return m_lead;
}
const employeeMap& Team::getEmployeesInTeam() const
{
return m_employees;
}
int Team::getMaximumNumberOfEmployeesInTeam() const
{
return m_maximumNumberOfEmployees;
}
void Team::setTeamId(const std::string& id)
{
m_id = id;
}
void Team::setTeamName(const std::string& name)
{
m_name = name;
}
void Team::setTeamLead(std::shared_ptr<Employee> lead)
{
m_lead = lead;
}
void Team::setEmployeesInTeam(const employeeMap& employees)
{
m_employees = employees;
}
void Team::setMaximumNumberOfEmployeesInTeam(int maximumNumberOfEmployees)
{
m_maximumNumberOfEmployees = maximumNumberOfEmployees;
}