Files
Training-Team2-Zenvy-Jan26/Trenser.Zenvy/Trenser.Zenvy/views/ITExecutiveMenu.cpp
T
joelthomastrenser 03be8f81d2 Refactored employee creation menu and centralized helper logic
<SRS> SRS02 : Employee Management </SRS>

<Changes>
 - Removed duplicate employee creation helper functions from AdminMenu and HRManagerMenu
 - Centralized employee creation flow into MenuHelper.cpp
 - Updated createEmployee to use current employee type for access control
 - Fixed parameter order bug in createEmployee (email, name, phone)
 - Improved menu titles for all roles (removed generic system header)
 - Added util::pressEnter() for better UX on invalid input across menus
 - Added newline before pause in InputHelper::pressEnter
 - Cleaned up minor formatting issues
</Changes>
2026-04-10 13:33:41 +05:30

70 lines
1.4 KiB
C++

#include <iostream>
#include "ITExecutiveMenu.h"
#include "InputHelper.h"
#include "OutputHelper.h"
#include "MenuHelper.h"
void ITExecutiveMenu::run()
{
bool isMenuActive = true;
while (isMenuActive)
{
try
{
int choice;
util::clear();
std::cout << "IT Executive Menu\n1. Apply Leave\n2. View Payslip\n3. View Payslip History\n4. View Employees\n5. Search Employee\n6. View Notification\n7. View Announcements\n8. Resolve Ticket\n9. Update Profile\n10. Logout\nEnter your Choice: ";
util::read(choice);
if (!handleOperation(choice))
{
isMenuActive = false;
}
}
catch (const std::exception& e)
{
std::cout << "Exception: " << e.what() << std::endl;
util::pressEnter();
}
}
}
bool ITExecutiveMenu::handleOperation(int choice)
{
switch (choice)
{
/*case 1:
m_zenvyController.applyLeave();
break;
case 2:
m_zenvyController.viewPayslip();
break;
case 3:
m_zenvyController.viewPayslipHistory();
break;
case 4:
m_zenvyController.viewEmployees();
break;
case 5:
m_zenvyController.searchEmployee();
break;
case 6:
m_zenvyController.viewNotifications();
break;
case 7:
m_zenvyController.viewAnnouncements();
break;
case 8:
m_zenvyController.resolveTicket();
break;*/
case 9:
updateProfile(m_zenvyController);
break;
case 10:
return false;
default:
std::cout << "Enter a valid choice!" << std::endl;
util::pressEnter();
}
return true;
}