Add documentation headers across system modules
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@@ -19,6 +19,19 @@ InventoryItem::InventoryItem(const std::string& partName, int quantity, double p
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m_status(util::State::ACTIVE),
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m_price(price) {}
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/*
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Function: InventoryItem (parameterized constructor with ID)
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Description: Initializes an inventory item with an existing ID, part name, quantity,
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price, and state. Updates UID tracking based on ID.
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Parameters:
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- id: const std::string&, unique ID of the item
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- partName: const std::string&, name of the part
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- quantity: int, quantity of the part
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- price: double, price of the part
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- status: util::State, state of the item (ACTIVE/INACTIVE)
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Returns:
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- A new InventoryItem object
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*/
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InventoryItem::InventoryItem(const std::string& id, const std::string& partName, int quantity, double price, util::State status)
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: m_id(id),
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m_partName(partName),
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@@ -83,6 +96,14 @@ void InventoryItem::setState(util::State status)
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m_status = status;
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}
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/*
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Function: serialize
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Description: Serializes the inventory item into a CSV-formatted string.
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Parameters:
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- None
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Returns:
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- std::string: Serialized inventory item record
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*/
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std::string InventoryItem::serialize() const
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{
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std::ostringstream serializedInventoryItem;
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@@ -94,6 +115,16 @@ std::string InventoryItem::serialize() const
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return serializedInventoryItem.str();
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}
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/*
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Function: deserialize
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Description: Deserializes a CSV-formatted string into an InventoryItem object.
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Parameters:
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- record: const std::string&, serialized inventory item record
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Returns:
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- InventoryItem*: Pointer to the deserialized InventoryItem object
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Throws:
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- std::runtime_error if data is invalid
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*/
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InventoryItem* InventoryItem::deserialize(const std::string& record)
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{
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std::string id, partName;
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@@ -125,7 +156,15 @@ InventoryItem* InventoryItem::deserialize(const std::string& record)
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);
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}
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/*
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Function: getHeaders
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Description: Retrieves the CSV headers for inventory item serialization.
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Parameters:
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- None
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Returns:
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- std::string: Header string ("ID,PartName,Quantity,Price,Status")
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*/
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std::string InventoryItem::getHeaders()
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{
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return "ID,PartName,Quantity,Price,Status";
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}
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}
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