Add documentation headers across system modules
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@@ -1,13 +1,41 @@
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/*
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File: InventoryItem.cpp
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Description: Implements the InventoryItem class which represents an inventory item in the Vehicle Service Management System.
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Provides constructors, accessors, and mutators for item details such as ID, part name, quantity, price, and state.
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Author: Trenser
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Date: 19-May-2026
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*/
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#include "InventoryItem.h"
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int InventoryItem::m_uid = 0;
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/*
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Function: InventoryItem
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Description: Default constructor that initializes a new inventory item with a unique ID,
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active state, zero quantity, and zero price.
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Parameters:
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- None
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Returns:
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- A new InventoryItem object.
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*/
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InventoryItem::InventoryItem()
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: m_id("IIM" + std::to_string(++m_uid)),
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m_quantity(0),
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m_status(util::State::ACTIVE),
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m_price(0.0) {}
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/*
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Function: InventoryItem
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Description: Parameterized constructor that initializes a new inventory item with a unique ID,
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specified part name, quantity, price, and active state.
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Parameters:
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- partName: Name of the inventory item.
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- quantity: Initial quantity of the item.
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- price: Price of the item.
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Returns:
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- A new InventoryItem object.
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*/
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InventoryItem::InventoryItem(const std::string& partName, int quantity, double price)
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: m_id("IIM" + std::to_string(++m_uid)),
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m_partName(partName),
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@@ -15,51 +43,131 @@ InventoryItem::InventoryItem(const std::string& partName, int quantity, double p
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m_status(util::State::ACTIVE),
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m_price(price) {}
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/*
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Function: getId
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Description: Retrieves the unique ID of the inventory item.
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Parameters:
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- None
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Returns:
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- const std::string& representing the item ID.
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*/
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const std::string& InventoryItem::getId() const
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{
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return m_id;
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}
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/*
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Function: getPartName
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Description: Retrieves the part name of the inventory item.
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Parameters:
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- None
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Returns:
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- const std::string& representing the part name.
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*/
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const std::string& InventoryItem::getPartName() const
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{
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return m_partName;
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}
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/*
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Function: getQuantity
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Description: Retrieves the current quantity of the inventory item.
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Parameters:
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- None
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Returns:
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- int representing the quantity.
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*/
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int InventoryItem::getQuantity() const
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{
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return m_quantity;
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}
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/*
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Function: getPrice
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Description: Retrieves the price of the inventory item.
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Parameters:
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- None
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Returns:
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- double representing the price.
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*/
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double InventoryItem::getPrice() const
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{
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return m_price;
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}
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/*
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Function: getState
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Description: Retrieves the current state (ACTIVE/INACTIVE) of the inventory item.
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Parameters:
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- None
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Returns:
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- util::State representing the item state.
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*/
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util::State InventoryItem::getState() const
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{
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return m_status;
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}
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/*
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Function: setId
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Description: Sets the unique ID of the inventory item.
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Parameters:
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- id: New ID string.
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Returns:
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- void
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*/
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void InventoryItem::setId(const std::string& id)
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{
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m_id = id;
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}
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/*
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Function: setPartName
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Description: Sets the part name of the inventory item.
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Parameters:
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- partName: New part name string.
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Returns:
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- void
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*/
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void InventoryItem::setPartName(const std::string& partName)
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{
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m_partName = partName;
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}
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/*
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Function: setQuantity
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Description: Sets the quantity of the inventory item.
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Parameters:
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- quantity: New quantity value.
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Returns:
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- void
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*/
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void InventoryItem::setQuantity(int quantity)
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{
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m_quantity = quantity;
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}
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/*
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Function: setPrice
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Description: Sets the price of the inventory item.
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Parameters:
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- price: New price value.
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Returns:
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- void
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*/
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void InventoryItem::setPrice(double price)
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{
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m_price = price;
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}
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/*
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Function: setState
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Description: Sets the state (ACTIVE/INACTIVE) of the inventory item.
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Parameters:
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- status: New state value.
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Returns:
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- void
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*/
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void InventoryItem::setState(util::State status)
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{
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m_status = status;
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