Files
Jissin Mathew 4b76cae358 Implement Model Refactoring
<UserStory> 1955: Model Refactoring</UserStory>

UserStory #1955

<Changes>
1. Replaced CSV-based serialization and deserialization in ComboPackage, JobCard, Service, and ServiceBooking models with fixed-size SerializedRecord structures for shared memory storage.
2. Implemented serialize() methods to convert objects into SerializedComboPackage, SerializedJobCard, SerializedService, and SerializedServiceBooking records.
3. Implemented deserialize() methods to reconstruct objects directly from SerializedRecord types instead of parsing CSV strings.
4. Updated model class interfaces to use SerializedRecord types, removing legacy CSV serialization APIs and header generation functions.
5. Added SerializedRecords.h dependencies and forward declarations for Serialized structures across affected models.
</Changes>

<Test>
N/A
</Test>

<Review>
Sreeja Reghukumar, please review
</Review>
2026-06-12 03:22:13 +05:30

45 lines
1.6 KiB
C++

/*
File: Service.h
Description: Declares the Service class which represents a vehicle service in the Vehicle Service Management System.
Each service includes a unique ID, name, required inventory items, labor cost, and status.
Author: Trenser
Date: 19-May-2026
*/
#pragma once
#include <string>
#include "Map.h"
#include "Vector.h"
#include "Enums.h"
class InventoryItem;
struct SerializedService;
class Service
{
private:
static int m_uid;
std::string m_id;
std::string m_name;
util::Vector<std::string> m_requiredInventoryItemIDs;
util::Map<std::string, InventoryItem*> m_requiredInventoryItems;
double m_laborCost;
util::State m_status;
public:
Service();
Service(const std::string& name, const util::Map<std::string, InventoryItem*>& requiredInventoryItems, double laborCost);
Service(const std::string& id, const std::string& name, const util::Vector<std::string>& requiredInventoryItemIDs, double laborCost, util::State state);
const std::string& getId() const;
const std::string& getName() const;
const util::Vector<std::string>& getRequiredInventoryItemIDs() const;
const util::Map<std::string, InventoryItem*>& getRequiredInventoryItems() const;
double getLaborCost() const;
util::State getState() const;
void setId(const std::string& id);
void setName(const std::string& name);
void setRequiredInventoryItems(const util::Map<std::string, InventoryItem*>& requiredInventoryItems);
void setLaborCost(double laborCost);
void setState(util::State status);
SerializedService serialize() const;
static Service* deserialize(const SerializedService&);
};