Update Update Designation functionality based on review

<UserStory> EMP005 : Update Designation </UserStory>

<Changes>
 - Refactor GeneralEmployee constructors clean.
 - update Designation logic.
 - Improve menu display messages.
</Changes>

<Review>
  Smitha Mohan
</Review>
This commit is contained in:
Tinu Johnson
2026-04-14 18:38:42 +05:30
committed by Joel Thomas
parent 55f94f4d45
commit ce86b7f59e
4 changed files with 14 additions and 21 deletions
@@ -8,8 +8,7 @@ private:
Enums::EmployeeDesignation m_designation;
public:
GeneralEmployee()
: m_designation(Enums::EmployeeDesignation::JUNIOR) {
}
: m_designation(Enums::EmployeeDesignation::JUNIOR) {}
GeneralEmployee(const std::string& name,
const std::string& phone,
const std::string& email,
@@ -20,8 +19,7 @@ public:
email,
Enums::EmployeeType::GENERAL,
payroll),
m_designation(designation) {
}
m_designation(designation) {}
GeneralEmployee(const std::string& id,
const std::string& name,
const std::string& phone,
@@ -40,8 +38,7 @@ public:
teamStatus,
Enums::EmployeeType::GENERAL,
accountStatus),
m_designation(employeeDesignation) {
}
m_designation(employeeDesignation) {}
Enums::EmployeeDesignation getDesignation() const;
void setDesignation(Enums::EmployeeDesignation designation);
std::string serialize() const override;
@@ -135,13 +135,13 @@ bool EmployeeManagementService::updateDesignation(const std::string& id, Enums::
{
auto& authenticatedEmployee = m_dataStore.getAuthenticatedEmployee();
util::enforceAuthorization(authenticatedEmployee->getEmployeeType(), Enums::EmployeeType::ADMIN, Enums::EmployeeType::HR);
std::map<std::string, std::shared_ptr<Employee>> employee = m_dataStore.getEmployees();
auto iterator = employee.find(id);
if (iterator == employee.end())
std::map<std::string, std::shared_ptr<Employee>> employees = m_dataStore.getEmployees();
auto employeeIterator = employees.find(id);
if (employeeIterator == employees.end())
{
return false;
}
auto generalEmployee = std::dynamic_pointer_cast<GeneralEmployee>((*iterator).second);
auto generalEmployee = std::dynamic_pointer_cast<GeneralEmployee>((*employeeIterator).second);
if (generalEmployee)
{
generalEmployee->setDesignation(designation);
@@ -113,7 +113,7 @@ void createEmployee(std::shared_ptr<ZenvyController> controller)
Enums::EmployeeDesignation designation = getEmployeeDesignation();
if (m_zenvyController->updateDesignation(selectedEmployeeId, designation))
{
std::cout << "Assign Employee Role successfull\n";
std::cout << "Assigned Employee Role Successfully\n";
util::pressEnter();
}
else
+6 -10
View File
@@ -140,23 +140,20 @@ inline std::string selectEmployeeId(std::vector<std::shared_ptr<const Employee>>
for (const auto& employee : employeeList)
{
auto generalEmployee = std::dynamic_pointer_cast<const GeneralEmployee>(employee.second);
std::cout << std::left
<< std::setw(10) << employee.first
<< std::setw(15) << employee.second->getId()
<< std::setw(20) << employee.second->getEmployeeName()
<< std::setw(20) << Enums::getEmployeeTypeString(employee.second->getEmployeeType());
if (generalEmployee)
{
std::cout << std::left
<< std::setw(10) << employee.first
<< std::setw(15) << generalEmployee->getId()
<< std::setw(20) << generalEmployee->getEmployeeName()
<< std::setw(20) << Enums::getEmployeeTypeString(generalEmployee->getEmployeeType())
<< std::setw(20) << Enums::getEmployeeDesignationString(generalEmployee->getDesignation())
<< std::endl;
}
else
{
std::cout << std::left
<< std::setw(10) << employee.first
<< std::setw(15) << employee.second->getId()
<< std::setw(20) << employee.second->getEmployeeName()
<< std::setw(20) << Enums::getEmployeeTypeString(employee.second->getEmployeeType())
<< std::setw(20) << "NULL"
<< std::endl;
}
@@ -296,5 +293,4 @@ inline void searchEmployee(std::shared_ptr<ZenvyController>& m_zenvyController)
std::cout << "No Employee found with this name" << std::endl;
}
util::pressEnter();
}
}