Files
Training-VehicleService-May26/Trenser.VehicleServiceSystem/Trenser.VehicleServiceSystem/views/AdminMenu.cpp
T

615 lines
18 KiB
C++

/*
File: AdminMenu.cpp
Description: Implementation file containing the method definitions of the
AdminMenu class, including menu handling, inventory operations,
and stock management functions.
Author: Trenser
Date:19-May-2026
*/
#include <iomanip>
#include "AdminMenu.h"
#include "InputHelper.h"
#include "OutputHelper.h"
#include "ServiceBooking.h"
#include "Enums.h"
#include "Service.h"
#include "InventoryItem.h"
/*
Function: showMenu
Description: Displays the admin menu and handles user input until the menu is exited.
Parameter: None
Return type: void
*/
void AdminMenu::showMenu()
{
bool isMenuActive = true;
while (isMenuActive)
{
try
{
int choice;
util::clear();
std::cout << "" << std::endl;
util::read(choice);
if (!handleOperation(choice))
{
isMenuActive = false;
}
}
catch (const std::exception& e)
{
std::cout << "Exception: " << e.what() << std::endl;
util::pressEnter();
}
}
}
bool AdminMenu::handleOperation(int choice)
{
return false;
}
void AdminMenu::logout()
{
}
void AdminMenu::changePassword()
{
}
/*
Function: viewStockLevels
Description: Displays all active inventory items with their details
including ID, part name, quantity, and price.
Parameter: None
Return type: void
*/
void AdminMenu::viewStockLevels()
{
auto inventoryItems = m_controller.getInventoryItems();
std::cout << std::left << std::setw(15) << "Item ID"
<< std::setw(25) << "Part Name"
<< std::setw(10) << "Quantity"
<< std::setw(10) << "Price"
<< std::endl;
for (int iterator = 0; iterator < inventoryItems.getSize(); ++iterator)
{
const InventoryItem* item = inventoryItems.getValueAt(iterator);
if (item != nullptr)
{
if (item->getState() != util::State::INACTIVE)
{
std::cout << std::left << std::setw(15) << item->getId()
<< std::setw(25) << item->getPartName()
<< std::setw(10) << item->getQuantity()
<< std::setw(10) << item->getPrice()
<< std::endl;
}
}
}
}
/*
Function: filterActiveItems
Description: Filters out inactive inventory items and returns a map
containing only active items.
Parameter: const util::Map<std::string, const InventoryItem*>& inventoryItems -
map of all inventory items
Return type: util::Map<std::string, const InventoryItem*>
*/
static util::Map<std::string, const InventoryItem*>
filterActiveItems(const util::Map<std::string, const InventoryItem*>& inventoryItems)
{
util::Map<std::string, const InventoryItem*> activeItems;
int inventorySize = inventoryItems.getSize();
for (int index = 0; index < inventorySize; index++)
{
const InventoryItem* item = inventoryItems.getValueAt(index);
if (item != nullptr && item->getState() != util::State::INACTIVE)
{
activeItems.insert(item->getId(), item);
}
}
return activeItems;
}
/*
Function: displayInventoryWithItems
Description: Displays inventory items in a tabular format with index, ID,
part name, quantity, and price.
Parameter: util::Map<std::string, const InventoryItem*>& inventoryItems -
map of inventory items to display
Return type: void
*/
static void displayInventoryWithItems(util::Map<std::string, const InventoryItem*>& inventoryItems)
{
int inventorySize = inventoryItems.getSize();
std::cout << std::left << std::setw(10) << "Index"
<< std::setw(15) << "Item ID"
<< std::setw(25) << "Part Name"
<< std::setw(10) << "Quantity"
<< std::setw(10) << "Price"
<< std::endl;
for (int iterator = 0; iterator < inventorySize; iterator++)
{
const InventoryItem* item = inventoryItems.getValueAt(iterator);
if (item != nullptr)
{
std::cout << std::left << std::setw(10) << (iterator + 1)
<< std::setw(15) << item->getId()
<< std::setw(25) << item->getPartName()
<< std::setw(10) << item->getQuantity()
<< std::setw(10) << item->getPrice()
<< std::endl;
}
}
}
/*
Function: addQuantityToItem
Description: Allows the admin to select an active inventory item and
increase its stock quantity.
Parameter: util::Map<std::string, const InventoryItem*>& inventoryItems -
map of inventory items
Controller& m_controller - controller instance to update stock
Return type: void
*/
static void addQuantityToItem(util::Map<std::string, const InventoryItem*>& inventoryItems, Controller& m_controller)
{
int itemIndex;
int quantity;
auto activeItems = filterActiveItems(inventoryItems);
int activeSize = activeItems.getSize();
if (activeSize == 0)
{
std::cout << "No active items available in Inventory" << std::endl;
return;
}
displayInventoryWithItems(activeItems);
std::cout << "Enter the index of the item to update: ";
util::read(itemIndex);
if (itemIndex < 1 || itemIndex > activeSize)
{
std::cout << "Invalid index selected." << std::endl;
return;
}
std::cout << "Enter quantity to add: ";
util::read(quantity);
if (quantity < 0)
{
std::cout << "The quantity should be Greater than 0." << std::endl;
return;
}
const InventoryItem* selectedItem = activeItems.getValueAt(itemIndex - 1);
if (selectedItem != nullptr)
{
std::string selectedItemId = selectedItem->getId();
m_controller.addInventoryItemStock(selectedItemId, quantity);
std::cout << "Updated " << selectedItem->getPartName()
<< " stock. New quantity: " << selectedItem->getQuantity()
<< std::endl;
}
else
{
std::cout << "Error: Selected item could not be found." << std::endl;
}
}
/*
Function: addInventoryItem
Description: Allows the admin to either add a new inventory item
or increase the quantity of an existing item.
Parameter: None
Return type: void
*/
void AdminMenu::addInventoryItem()
{
util::clear();
int choice, quantity;
double price;
std::string partName;
std::cout << "1. Add new item \n2. Add Quantity\nEnter your choice : ";
util::read(choice);
switch (choice)
{
case 1:
{
std::cout << "--------Enter Item Details----------\n";
std::cout << "Part Name : ";
util::read(partName);
std::cout << "Quantity : ";
util::read(quantity);
std::cout << "Price : ";
util::read(price);
m_controller.addInventoryItem(partName, quantity, price);
std::cout << "New Item " << partName << " added to the Inventory.\n";
break;
}
case 2:
{
auto inventoryItems = m_controller.getInventoryItems();
addQuantityToItem(inventoryItems, m_controller);
break;
}
}
util::pressEnter();
}
/*
Function: removeInventoryItem
Description: Removes an active inventory item by marking it inactive
after user selection.
Parameter: None
Return type: void
*/
void AdminMenu::removeInventoryItem()
{
util::clear();
auto inventoryItems = m_controller.getInventoryItems();
auto activeItems = filterActiveItems(inventoryItems);
int activeItemsSize = activeItems.getSize();
if (activeItemsSize == 0)
{
std::cout << "No items available in Inventory." << std::endl;
util::pressEnter();
return;
}
displayInventoryWithItems(activeItems);
int itemIndex;
std::cout << "Enter the index of the item to remove: ";
util::read(itemIndex);
if (itemIndex < 1 || itemIndex > activeItemsSize)
{
std::cout << "Invalid index selected." << std::endl;
util::pressEnter();
return;
}
const InventoryItem* selectedItem = inventoryItems.getValueAt(itemIndex - 1);
if (selectedItem != nullptr)
{
if(selectedItem->getState() != util::State::INACTIVE)
{
std::string selectedItemId = selectedItem->getId();
m_controller.removeInventoryItem(selectedItemId);
std::cout << "Item " << selectedItem->getPartName() << " removed successfully." << std::endl;
}
}
util::pressEnter();
}
/*
Function: checkStockAvailability
Description: Checks if a specific inventory item is available
and displays its details if active.
Parameter: None
Return type: void
*/
void AdminMenu::checkStockAvailability()
{
util::clear();
std::string itemId;
std::cout << "Enter the Item Id : ";
util::read(itemId);
const InventoryItem* selectedItem = m_controller.getInventoryItem(itemId);
if (selectedItem != nullptr)
{
if (selectedItem->getState() != util::State::INACTIVE)
{
std::cout << "Item Details\n";
std::cout << "---------------------------------------------\n";
std::cout << "Item ID : " << selectedItem->getId() << "\n";
std::cout << "Part Name : " << selectedItem->getPartName() << "\n";
std::cout << "Quantity : " << selectedItem->getQuantity() << "\n";
}
}
util::pressEnter();
}
static bool listServiceBookings(util::Map<std::string, const ServiceBooking*>& currentBookings, int& bookingsSize, util::Map<int, const ServiceBooking*>& serviceBookingsMap)
{
int currentIndex = 1;
bool hasPendingService = false;
std::cout << std::left
<< std::setw(10) << "Index"
<< std::setw(10) << "ID"
<< std::setw(12) << "Status"
<< std::setw(12) << "CustID"
<< std::setw(20) << "Customer"
<< std::setw(15) << "VehicleNo"
<< std::setw(15) << "Brand"
<< std::setw(15) << "Model"
<< std::setw(20) << "Technician"
<< std::setw(15) << "TechID"
<< std::endl;
for (int iterator = 0; iterator < bookingsSize; iterator++)
{
const ServiceBooking* currentBooking = currentBookings.getValueAt(iterator);
if (currentBooking && currentBooking->getStatus() == util::ServiceJobStatus::PENDING)
{
hasPendingService = true;
std::cout << std::left
<< std::setw(10) << currentIndex
<< std::setw(10) << currentBooking->getId()
<< std::setw(12) << util::getServiceJobStatusString(currentBooking->getStatus())
<< std::setw(12) << currentBooking->getCustomerId()
<< std::setw(20) << currentBooking->getCustomer()->getName()
<< std::setw(15) << currentBooking->getVehicleNumber()
<< std::setw(15) << currentBooking->getVehicleBrand()
<< std::setw(15) << currentBooking->getVehicleModel()
<< std::setw(20) << (currentBooking->getAssignedTechnician() == nullptr ? "Null" : currentBooking->getAssignedTechnician()->getName())
<< std::setw(15) << (currentBooking->getAssignedTechnicianId().empty() ? "Null" : currentBooking->getAssignedTechnicianId())
<< std::endl;
serviceBookingsMap.insert(currentIndex++, currentBooking);
}
}
if (!hasPendingService)
{
std::cout << "No pending service available." << std::endl;
return false;
}
return true;
}
static const ServiceBooking* selectPendingServiceBookings(util::Map<int, const ServiceBooking*>& serviceBookingsMap)
{
int userInputIndex;
std::cout << "Enter a valid service index: ";
util::read(userInputIndex);
if (serviceBookingsMap.find(userInputIndex) != -1)
{
return serviceBookingsMap.getValueAt(userInputIndex);
}
else
{
std::cout << "Enter a valid index.";
return nullptr;
}
}
static void listAvailableTechnicians( util::Map<std::string, const User*> currentAvailableTechnicians, int numberOfTechnicians, util::Map<int, const User*>& currentAvailableTechniciansMap)
{
bool hasTechnicians = false;
int currentIndex = 1;
std::cout << std::left
<< std::setw(6) << "Index"
<< std::setw(15) << "Technician ID"
<< std::setw(20) << "Name"
<< std::endl;
for (int iterator = 0; iterator < numberOfTechnicians; iterator++)
{
const User* currentTechnician = currentAvailableTechnicians.getValueAt(iterator);
if (currentTechnician->getState() == util::State::INACTIVE)
{
continue;
}
hasTechnicians = true;
std::cout << std::left
<< std::setw(6) << currentIndex
<< std::setw(15) << currentTechnician->getId()
<< std::setw(20) << currentTechnician->getName()
<< std::endl;
currentAvailableTechniciansMap.insert(currentIndex++, currentTechnician);
}
if (!hasTechnicians)
{
std::cout << "No technicians currently available.";
}
}
static const User* selectTechnician(util::Map<int, const User*>& currentAvailableTechniciansMap)
{
int userInputIndex;
util::read(userInputIndex);
if (currentAvailableTechniciansMap.find(userInputIndex) != -1)
{
return currentAvailableTechniciansMap.getValueAt(userInputIndex);
}
else
{
std::cout << "Enter a valid index.";
return nullptr;
}
}
void AdminMenu::assignJob()
{
util::clear();
std::string selectedService;
bool hasPendingService = false;
auto currentBookings = m_controller.getServiceBookings();
auto availableTechnicians = m_controller.getUsers(util::UserType::TECHNICIAN);
int bookingsSize = currentBookings.getSize();
util::Map<int, const ServiceBooking*> serviceBookingsMap;
util::Map<int, const User*> currentAvailableTechniciansMap;
if (listServiceBookings(currentBookings, bookingsSize, serviceBookingsMap))
{
const ServiceBooking* selectedService = selectPendingServiceBookings(serviceBookingsMap);
if (selectedService)
{
if (availableTechnicians.getSize() != 0)
{
listAvailableTechnicians(availableTechnicians, availableTechnicians.getSize(), currentAvailableTechniciansMap);
const User* selectedTechnician = selectTechnician(currentAvailableTechniciansMap);
if (selectedTechnician)
{
auto& servicesInBooking = selectedService->getServices();
for (int iterator = 0; iterator < servicesInBooking.getSize(); iterator++)
{
m_controller.createJobCard(selectedService->getId(), selectedTechnician->getId(), servicesInBooking.getValueAt(iterator)->getId());
}
}
}
else
{
std::cout << "No technicians are currently available.";
}
}
}
}
static void selectInventoryItems(util::Map<std::string, const InventoryItem*>& currentInventoryItems, util::Vector<std::string>& selectedInventoryItems)
{
bool doRun = true, hasInventoryItems = false;
util::Map<int, const InventoryItem*> currentInventoryMap;
int currentIndex = 1;
int choice;
if (currentInventoryItems.getSize() == 0)
{
std::cout << "Inventory empty.";
}
while (doRun)
{
bool hasInventoryItems = false;
int currentIndex = 1;
currentInventoryMap.clear();
std::cout << std::left
<< std::setw(6) << "Index"
<< std::setw(12) << "Item ID"
<< std::setw(20) << "Part Name"
<< std::setw(10) << "Price"
<< std::setw(10) << "Quantity"
<< std::endl;
for (int iterator = 0; iterator < currentInventoryItems.getSize(); iterator++)
{
const InventoryItem* currentInventoryItem = currentInventoryItems.getValueAt(iterator);
if (currentInventoryItem->getState() == util::State::INACTIVE)
{
continue;
}
std::cout << std::left
<< std::setw(6) << currentIndex
<< std::setw(12) << currentInventoryItem->getId()
<< std::setw(20) << currentInventoryItem->getPartName()
<< std::setw(10) << currentInventoryItem->getPrice()
<< std::setw(10) << currentInventoryItem->getQuantity()
<< std::endl;
hasInventoryItems = true;
currentInventoryMap.insert(currentIndex++, currentInventoryItem);
}
if (!hasInventoryItems)
{
std::cout << "No items present in the inventory." << std::endl;
doRun = false;
break;
}
std::cout << "Select the item (Index) or enter -1 to exit: ";
util::read(choice);
if (choice == -1)
{
doRun = false;
}
else if (currentInventoryMap.find(choice) != -1)
{
selectedInventoryItems.push_back(currentInventoryMap.getValueAt(choice)->getId());
std::cout << "Item added successfully." << std::endl;
}
else
{
std::cout << "Enter a valid integer." << std::endl;
}
}
}
void AdminMenu::createService()
{
util::clear();
std::string serviceName;
double labourCost;
std::cout << "Enter the service name: ";
util::read(serviceName);
util::Map<std::string, const InventoryItem*> currentInventoryItems = m_controller.getInventoryItems();
util::Vector<std::string> selectedInventoryItems;
selectInventoryItems(currentInventoryItems,selectedInventoryItems);
std::cout << "Enter the labour cost: ";
util::read(labourCost);
m_controller.createService(serviceName, selectedInventoryItems, labourCost);
std::cout << "Service created sucessfully.\n";
}
static std::string selectServicesToRemove(util::Map<std::string, const Service*> currentServices)
{
util::Map<int, const Service*> currentServicesMap;
bool hasServices = false;
int currentIndex = 1, choice;
std::cout << std::left
<< std::setw(6) << "Index"
<< std::setw(12) << "Service ID"
<< std::setw(20) << "Name"
<< std::setw(10) << "Labor Cost"
<< std::endl;
for (int iterator = 0; iterator < currentServices.getSize(); iterator++)
{
const Service* currentService = currentServices.getValueAt(iterator);
if (currentService->getState() == util::State::INACTIVE)
{
continue;
}
std::cout << std::left
<< std::setw(6) << currentIndex
<< std::setw(12) << currentService->getId()
<< std::setw(20) << currentService->getName()
<< std::setw(10) << currentService->getLaborCost()
<< std::endl;
hasServices = true;
currentServicesMap.insert(currentIndex++, currentService);
}
if (!hasServices)
{
std::cout << "No services currently available." << std::endl;
return "";
}
std::cout << "Enter your choice: ";
util::read(choice);
if (currentServicesMap.find(choice) != -1)
{
return currentServicesMap.getValueAt(currentServicesMap.find(choice))->getId();
}
else
{
std::cout << "Invalid choice." << std::endl;
return "";
}
}
void AdminMenu::removeService()
{
util::clear();
std::string selectedServiceID;
util::Map<std::string, const Service*> currentServices = m_controller.getServices();
selectedServiceID = selectServicesToRemove(currentServices);
if (selectedServiceID != "")
{
m_controller.removeService(selectedServiceID);
std::cout << "Service removed sucessfully.";
}
else
{
std::cout << "Failed to remove service.";
}
}
void AdminMenu::addTechnician()
{
}
void AdminMenu::removeUser()
{
}
void AdminMenu::createComboPackages()
{
}
void AdminMenu::removeComboPackage()
{
}
void AdminMenu::viewNotifications()
{
}