Merge branch 'feature-inventory-management-inv003' into feature-inventory-management

This commit is contained in:
Avinash Rajesh
2026-05-21 20:11:55 +05:30
3 changed files with 53 additions and 0 deletions
@@ -72,6 +72,7 @@ void Controller::addInventoryItem(const std::string& partName, int quantity, dou
void Controller::removeInventoryItem(const std::string& inventoryItemID)
{
m_inventoryManagementService.removeInventoryItem(inventoryItemID);
}
void Controller::addInventoryItemStock(const std::string& selectedItemId, int quantity)
@@ -25,4 +25,17 @@ void InventoryManagementService::addInventoryItemStock(const std::string& select
util::Map<std::string, InventoryItem*> InventoryManagementService::getInventoryItems()
{
return m_dataStore.getInventoryItems();
}
void InventoryManagementService::removeInventoryItem(const std::string& inventoryItemID)
{
int index = m_dataStore.getInventoryItems().find(inventoryItemID);
if (index != -1)
{
InventoryItem* item = m_dataStore.getInventoryItems().getValueAt(index);
if (item != nullptr)
{
item->setState(util::State::INACTIVE);
}
}
}
@@ -182,8 +182,47 @@ void AdminMenu::addInventoryItem()
util::pressEnter();
}
static util::Map<std::string, const InventoryItem*>
filterActiveItems(const util::Map<std::string, const InventoryItem*>& inventoryItems)
{ }
static void displayInventoryWithItems(util::Map<std::string, const InventoryItem*>& inventoryItems)
{
}
void AdminMenu::removeInventoryItem()
{
util::clear();
auto inventoryItems = m_controller.getInventoryItems();
auto activeItems = filterActiveItems(inventoryItems);
int activeItemsSize = activeItems.getSize();
if (activeItemsSize == 0)
{
std::cout << "No items available in Inventory." << std::endl;
util::pressEnter();
return;
}
displayInventoryWithItems(activeItems);
int itemIndex;
std::cout << "Enter the index of the item to remove: ";
util::read(itemIndex);
if (itemIndex < 1 || itemIndex > activeItemsSize)
{
std::cout << "Invalid index selected." << std::endl;
util::pressEnter();
return;
}
const InventoryItem* selectedItem = inventoryItems.getValueAt(itemIndex - 1);
if (selectedItem != nullptr)
{
if(selectedItem->getState() != util::State::INACTIVE)
{
std::string selectedItemId = selectedItem->getId();
m_controller.removeInventoryItem(selectedItemId);
std::cout << "Item " << selectedItem->getPartName() << " removed successfully." << std::endl;
}
}
util::pressEnter();
}
void AdminMenu::checkStockAvailability()